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MyGameFramework/lib/gwen/controls/gwen_radiobuttoncontroller.h

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/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_CONTROLS_RADIOBOTTONCONTROLLER_H
#define GWEN_CONTROLS_RADIOBOTTONCONTROLLER_H
#include "gwen_base.h"
#include "gwen_label.h"
#include "gwen_radiobutton.h"
namespace Gwen
{
namespace Controls
{
class GWEN_EXPORT RadioButtonController : public Base
{
public:
GWEN_CONTROL( RadioButtonController, Base );
virtual void Render( Skin::Base* /*skin*/ ){};
virtual void OnRadioClicked( Base* pFromPanel );
virtual void OnChange();
virtual LabeledRadioButton* AddOption( const Gwen::String& strText, const Gwen::String& strOptionName = "" );
virtual LabeledRadioButton* GetSelected(){ return m_Selected; }
virtual const Gwen::String& GetSelectedName(){ return m_Selected->GetName(); }
virtual const TextObject& GetSelectedLabel(){ return m_Selected->GetLabel()->GetText(); }
Event::Caller onSelectionChange;
private:
LabeledRadioButton* m_Selected;
};
}
}
#endif