This repository has been archived on 2023-07-11. You can view files and clone it, but cannot push or open issues or pull requests.
MyGameFramework/lib/gwen/controls/gwen_progressbar.h

52 lines
979 B
C
Raw Normal View History

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_CONTROLS_PROGRESSBAR_H
#define GWEN_CONTROLS_PROGRESSBAR_H
#include "gwen_base.h"
#include "gwen_label.h"
#include "../gwen.h"
#include "../gwen_skin.h"
namespace Gwen
{
namespace Controls
{
class GWEN_EXPORT ProgressBar : public Label
{
public:
GWEN_CONTROL( ProgressBar, Label );
virtual void Render( Skin::Base* skin );
virtual void SetVertical() { m_bHorizontal = false; }
virtual void SetHorizontal(){ m_bHorizontal = true; }
virtual void SetValue( float val );
virtual float GetValue() const { return m_fProgress; }
virtual void SetAutoLabel( bool b ){ m_bAutoLabel = b; }
virtual float GetCycleSpeed();
virtual void SetCycleSpeed( float f );
virtual void CycleThink( float fDelta );
protected:
float m_fProgress;
float m_fCycleSpeed;
bool m_bHorizontal;
bool m_bAutoLabel;
};
}
}
#endif