79 lines
2.4 KiB
C
79 lines
2.4 KiB
C
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/*
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Copyright (C) 2009 Electronic Arts, Inc. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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3. Neither the name of Electronic Arts, Inc. ("EA") nor the names of
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its contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY ELECTRONIC ARTS AND ITS CONTRIBUTORS "AS IS" AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL ELECTRONIC ARTS OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*-----------------------------------------------------------------------------
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* earesult.h
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*
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* Copyright (c) 2002 - 2005 Electronic Arts Inc. All rights reserved.
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* Maintained by Paul Pedriana, Maxis
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*---------------------------------------------------------------------------*/
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#ifndef INCLUDED_earesult_H
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#define INCLUDED_earesult_H
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#ifndef INCLUDED_eabase_H
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#include "EABase/eabase.h"
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#endif
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/// \brief This result type is width-compatible with most systems
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typedef int32_t ea_result_type;
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namespace EA
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{
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typedef int32_t result_type;
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enum
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{
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SUCCESS = 0,
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FAILURE = -1
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};
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}
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/// \brief Macro to simplify testing for success
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#ifndef EA_SUCCEEDED
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#define EA_SUCCEEDED(result) ((result) >= 0)
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#endif
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/// \brief Macro to simplfify testing for general failure
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#ifndef EA_FAILED
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#define EA_FAILED(result) ((result) < 0)
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#endif
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#endif
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