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MyGameFramework/lib/gwen/controls/gwen_menustrip.cpp

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/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#include "../gwen.h"
#include "gwen_menustrip.h"
#include "../gwen_skin.h"
using namespace Gwen;
using namespace Gwen::Controls;
GWEN_CONTROL_CONSTRUCTOR( MenuStrip )
{
SetBounds( 0, 0, 200, 22 );
Dock( Pos::Top );
m_InnerPanel->SetPadding( Padding( 5, 0, 0, 0 ) );
}
void MenuStrip::Render( Skin::Base* skin )
{
skin->DrawMenuStrip( this );
}
void MenuStrip::Layout( Skin::Base* /*skin*/ )
{
//TODO: We don't want to do vertical sizing the same as Menu, do nothing for now
}
void MenuStrip::OnAddItem( MenuItem* item )
{
item->Dock( Pos::Left );
item->SetTextPadding( Padding( 5, 0, 5, 0 ) );
item->SetPadding( Padding( 10, 0, 10, 0 ) );
item->SizeToContents();
item->SetOnStrip( true );
item->onHoverEnter.Add( this, &Menu::OnHoverItem );
}
bool MenuStrip::ShouldHoverOpenMenu()
{
return IsMenuOpen();
}