change AnimationSequence to be a struct (for consistency with all the other POCO-type objects)
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@ -4,7 +4,7 @@
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#include "common.h"
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#include "common.h"
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#include <string>
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#include <string>
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class AnimationSequence
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struct AnimationSequence
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{
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{
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public:
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public:
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std::string name;
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std::string name;
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