fix Keyframe size calculation
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@ -33,8 +33,8 @@ inline uint32_t Keyframe::GetSize() const
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{
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uint32_t singleJointFrameSize = 0;
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singleJointFrameSize += (sizeof(float) * 3) * 3; // position (xyz)
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singleJointFrameSize += (sizeof(float) * 3) * 3; // rotation (xyz)
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singleJointFrameSize += sizeof(float) * 3; // position (xyz)
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singleJointFrameSize += sizeof(float) * 3; // rotation (xyz)
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uint32_t size = 0;
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