Commit graph

  • 90854d97f5 was reading ms3d texture coordinates incorrectly master gered 2011-03-01 20:19:39 -0500
  • be94ca14ca also should probably export the ms3d mesh/group names along with the other data... gered 2011-02-27 18:25:57 -0500
  • 4c462408c3 ms3d mesh/group data is now exported gered 2011-02-27 18:03:07 -0500
  • 1ed89592fc ms3d importing now also looks for a separate animation definition text file, which will be included in the export data (if present) gered 2011-02-27 14:41:02 -0500
  • d7771b215f updated ignore filter gered 2011-02-27 11:17:49 -0500
  • b5c7ac984c ms3d keyframes are now exported gered 2011-02-27 11:17:19 -0500
  • fdb7849827 added git ignore filters and removed old hg filters gered 2011-02-27 09:31:40 -0500
  • d7414587b5 implemented writing ms3d file data into the output mesh file gered 2011-02-20 15:42:17 -0500
  • 37863a726a ms3d strings are now read into std::string's instead of char arrays gered 2011-02-12 02:18:32 -0500
  • 5fc89c88f7 added some checking for data chunks which have zero elements in the file being loaded (so we skip them, instead of new'ing an array with length == 0) gered 2011-02-10 23:31:20 -0500
  • a0501481cc added missing getters gered 2011-02-10 23:29:26 -0500
  • 2a8d6b9c6c added loading of ms3d joint and animation data gered 2011-02-10 23:28:26 -0500
  • bcfa084aa1 loading of basic ms3d model data (no joint/animation data yet) gered 2011-02-10 23:01:57 -0500
  • de7bb4adb5 initial basic MS3D class and support for recognizing and invoking the appropriate converter gered 2011-02-10 21:45:30 -0500
  • 04216ee1a0 fixed incorrect chunk size calculation gered 2010-06-24 19:51:33 -0400
  • 05470a99b5 implemented SM to MESH file conversion added extra console messages to indicate what is being done gered 2010-06-23 22:32:24 -0400
  • 5b7f26aeaa check for null FILE pointer after trying to create the MESH file gered 2010-06-23 21:23:39 -0400
  • e0996a381d added SM loader and stub for converting to MESH gered 2010-06-23 20:37:37 -0400
  • a45c1704f3 fixed incorrect chunk size calculation and added extra count data necessary to load the data back into memory properly gered 2010-06-20 23:12:13 -0400
  • 55a177af91 implemented md2 -> mesh conversion added animation frame definition support (through the use of an external text file in the same directory as the md2 file) gered 2010-06-20 16:36:00 -0400
  • f0e4b4448d ignore files gered 2010-06-20 14:09:56 -0400
  • 984d590b3f initial commit gered 2010-06-20 14:08:51 -0400