Gered
9bd3a42744
The "storage path" idea needs to be fleshed out quite a lot more still. Ideally it should be pointing to OS-specific application-writeable locations (e.g. ~/Library/Application Support/$APP_NAME/) |
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Graphics | ||
Input | ||
IO | ||
Properties | ||
Blarg.GameFramework.SDL2.csproj | ||
CurrentOS.cs | ||
SDLApplication.cs | ||
SDLConfiguration.cs | ||
SDLLogger.cs | ||
SDLWindow.cs |