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Blarg.GameFramework/Blarg.GameFramework.SDL2
2013-08-17 16:48:11 -04:00
..
Input fix SDL->key mapping 2013-08-17 15:41:50 -04:00
IO add SDL filesystem implementation 2013-08-15 18:41:41 -04:00
Properties initial commit 2013-08-13 17:55:26 -04:00
Blarg.GameFramework.SDL2.csproj fix SDL->key mapping 2013-08-17 15:41:50 -04:00
CurrentOS.cs initial SDL platform implementation support 2013-08-17 15:15:24 -04:00
SDLConfiguration.cs initial SDL platform implementation support 2013-08-17 15:15:24 -04:00
SDLLogger.cs add SDL logger implementation 2013-08-15 18:45:24 -04:00
SDLLooper.cs reset the OpenTK OpenGL context when destroying the SDL OpenGL context 2013-08-17 16:48:11 -04:00
SDLPlatformServices.cs initial SDL platform implementation support 2013-08-17 15:15:24 -04:00
SDLWindow.cs initial SDL platform implementation support 2013-08-17 15:15:24 -04:00