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Blarg.GameFramework/Blarg.GameFramework
2013-08-17 18:00:34 -04:00
..
Graphics add ScreenOrientation 2013-08-15 19:42:49 -04:00
Input add some basic interfaces and supporting classes 2013-08-14 19:16:24 -04:00
IO add some basic interfaces and supporting classes 2013-08-14 19:16:24 -04:00
Math add a bunch of ported math classes 2013-08-14 19:26:42 -04:00
Properties initial commit 2013-08-13 17:55:26 -04:00
BaseLooper.cs add method to signal a main loop exit from the game app class 2013-08-17 18:00:34 -04:00
Blarg.GameFramework.csproj reorganize a bunch of platform-class stuff 2013-08-17 17:44:24 -04:00
IGameApp.cs initial SDL platform implementation support 2013-08-17 15:15:24 -04:00
ILogger.cs rename logger interface 2013-08-17 17:51:18 -04:00
ILooper.cs add method to signal a main loop exit from the game app class 2013-08-17 18:00:34 -04:00
IPlatformConfiguration.cs initial SDL platform implementation support 2013-08-17 15:15:24 -04:00
IPlatformWindow.cs don't really need the full (external) window dimensions, just the client-area stuff 2013-08-17 17:48:14 -04:00
Platform.cs rename logger interface 2013-08-17 17:51:18 -04:00