The game app's callbacks should fire before the framework object's equivalent callbacks are called (since most of those will forcefully free resources that the game app should be given the chance to deal with itself first) |
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Blarg.GameFramework | ||
Blarg.GameFramework.SDL2 | ||
Game.Core | ||
Game.SDL2 | ||
Libs | ||
.gitignore | ||
Blarg.GameFramework.sln | ||
LICENSE | ||
README.md |