Commit graph

32 commits

Author SHA1 Message Date
Gered b28498fae6 extend methods by which the correct assets path is "discovered" 2013-08-25 13:21:51 -04:00
Gered f48a599411 remove unused field 2013-08-24 22:18:58 -04:00
Gered cbec3ddd90 register main framework objects as services with ServiceContainer 2013-08-24 14:10:21 -04:00
Gered 2aff66eac9 rename Platform to Framework 2013-08-23 18:02:02 -04:00
Gered ec724c78e5 minor and mostly unnecessary "cleanups" 2013-08-22 19:15:02 -04:00
Gered eaccf9f875 add base application "shutdown" event 2013-08-22 18:34:16 -04:00
Gered 3c2810873b calculate and pass a proper render interpolation value in the main loop 2013-08-18 20:13:42 -04:00
Gered 6e5d8f08ba fix bug in how render/update time is tracked 2013-08-18 18:09:24 -04:00
Gered 19193ffd2f code formatting 2013-08-18 14:19:57 -04:00
Gered b48a13757b add platform-independant interface for loading Image objects from streams. add SDL backend support
SDL2# does not include anything suitable for using Streams with, so we
just use System.Drawing instead for now
2013-08-18 11:54:22 -04:00
Gered a914c2bcab add support for selecting an OpenGL context version via the SDL configuration object 2013-08-17 23:49:23 -04:00
Gered 82236acfa7 add GraphicsDevice object to the application object. minor adjustments to make it easier to clean up platform-independant "system" objects 2013-08-17 23:08:09 -04:00
Gered 8befa7adb6 update PortableGL library 2013-08-17 18:32:16 -04:00
Gered c7b00469ae forgot to remove these too 2013-08-17 18:10:36 -04:00
Gered 71fb739670 log tag const changes 2013-08-17 18:08:44 -04:00
Gered 6b6c4b6436 erm, we were already disposing of GameApp ! 2013-08-17 18:07:51 -04:00
Gered 76a8d77e2a rename classes named using "looper" to "application" 2013-08-17 18:06:24 -04:00
Gered fe789ffab1 dispose method logging 2013-08-17 18:00:44 -04:00
Gered 26ed52d390 add method to signal a main loop exit from the game app class 2013-08-17 18:00:34 -04:00
Gered b7af755418 code organization 2013-08-17 17:54:50 -04:00
Gered e239c5d1ee rename logger interface 2013-08-17 17:51:18 -04:00
Gered 7e193e493a rename const 2013-08-17 17:50:23 -04:00
Gered fe8fe1f766 add window object property 2013-08-17 17:49:43 -04:00
Gered 7e23c4d024 reorganize a bunch of platform-class stuff 2013-08-17 17:44:24 -04:00
Gered 6f7d3bfa40 reset the OpenTK OpenGL context when destroying the SDL OpenGL context 2013-08-17 16:48:11 -04:00
Gered fa9120c4ef fix SDL->key mapping 2013-08-17 15:41:50 -04:00
Gered 6e321c77f3 initial SDL platform implementation support
yay for code-dumps!
2013-08-17 15:15:24 -04:00
Gered 1b4abf1bfe add some basic SDL initialization and cleanup 2013-08-16 22:17:19 -04:00
Gered e766bbf7bc add SDL logger implementation 2013-08-15 18:45:24 -04:00
Gered 42db6d83ae add SDL filesystem implementation 2013-08-15 18:41:41 -04:00
Gered 42a19a4008 add SDL input device class implementations 2013-08-15 18:33:07 -04:00
Gered 37f8d8e1b0 initial commit 2013-08-13 17:55:26 -04:00