add window object property
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@ -69,6 +69,11 @@ namespace Blarg.GameFramework
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get { return null; }
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get { return null; }
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}
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}
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public override IPlatformWindow Window
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{
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get { return _windowInfo; }
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}
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public override GL20 GL
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public override GL20 GL
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{
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{
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get { return _gl; }
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get { return _gl; }
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@ -20,6 +20,7 @@ namespace Blarg.GameFramework
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public abstract IKeyboard Keyboard { get; }
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public abstract IKeyboard Keyboard { get; }
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public abstract IMouse Mouse { get; }
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public abstract IMouse Mouse { get; }
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public abstract ITouchScreen TouchScreen { get; }
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public abstract ITouchScreen TouchScreen { get; }
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public abstract IPlatformWindow Window { get; }
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public abstract GL20 GL { get; }
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public abstract GL20 GL { get; }
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public int FPS { get; protected set; }
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public int FPS { get; protected set; }
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@ -15,6 +15,7 @@ namespace Blarg.GameFramework
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IKeyboard Keyboard { get; }
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IKeyboard Keyboard { get; }
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IMouse Mouse { get; }
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IMouse Mouse { get; }
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ITouchScreen TouchScreen { get; }
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ITouchScreen TouchScreen { get; }
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IPlatformWindow Window { get; }
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GL20 GL { get; }
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GL20 GL { get; }
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int FPS { get; }
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int FPS { get; }
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