forgot to implement - woops!

This commit is contained in:
Gered 2013-08-31 20:49:21 -04:00
parent 25c08c807a
commit ec6896ba63

View file

@ -452,6 +452,12 @@ namespace Blarg.GameFramework.Graphics
{ {
if (!_hasBegunRendering) if (!_hasBegunRendering)
throw new InvalidOperationException(); throw new InvalidOperationException();
if (GetRemainingSpriteSpaces() < 1)
AddMoreSpriteSpace(ResizeSpriteIncrement);
SetSpriteInfo(_currentSpritePointer, type, ref transform, texture, ref offset, width, height, texCoordLeft, texCoordTop, texCoordRight, texCoordBottom, ref color);
++_currentSpritePointer;
} }
private void SetSpriteInfo(int spriteIndex, BillboardSpriteType type, ref Matrix4x4 transform, Texture texture, ref Vector3 offset, float width, float height, float texCoordLeft, float texCoordTop, float texCoordRight, float texCoordBottom, ref Color color) private void SetSpriteInfo(int spriteIndex, BillboardSpriteType type, ref Matrix4x4 transform, Texture texture, ref Vector3 offset, float width, float height, float texCoordLeft, float texCoordTop, float texCoordRight, float texCoordBottom, ref Color color)