add method to remove tile animation sequences
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@ -76,6 +76,19 @@ namespace Blarg.GameFramework.Graphics.Atlas
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_animations.Add(name, sequence);
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}
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public void RemoveSequence(string name)
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{
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if (String.IsNullOrEmpty(name))
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throw new ArgumentException("name");
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var sequence = _animations.Get(name);
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if (sequence == null)
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throw new InvalidOperationException("Sequence not found.");
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RestoreTextureWithOriginalTile(sequence);
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_animations.Remove(name);
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}
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public void ResetSequence(string name)
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{
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if (String.IsNullOrEmpty(name))
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