don't call OpenGL methods directly from core game code unless needed
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@ -45,8 +45,7 @@ namespace Game
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public void OnRender(float delta)
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public void OnRender(float delta)
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{
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{
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Platform.GL.glClear(GL20.GL_DEPTH_BUFFER_BIT | GL20.GL_COLOR_BUFFER_BIT);
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Platform.GraphicsDevice.Clear(0.25f, 0.5f, 1.0f, 1.0f);
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Platform.GL.glClearColor(0.25f, 0.5f, 1.0f, 1.0f);
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}
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}
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public void OnResize(ScreenOrientation orientation, Rect size)
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public void OnResize(ScreenOrientation orientation, Rect size)
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