sillyness

This commit is contained in:
Gered 2013-08-24 22:36:33 -04:00
parent f48a599411
commit 860a10237a
2 changed files with 5 additions and 3 deletions

View file

@ -10,6 +10,8 @@ namespace Blarg.GameFramework
public const float TwoPi = Pi * 2.0f; // 360 degrees
public const float PiOver180 = Pi / 180.0f;
public const float DegToRad = PiOver180; // for converting degrees to radians
public const float RadToDeg = 1.0f / PiOver180; // for converting radians to degrees;
public const float Radians0 = 0.0f;
public const float Radians45 = Pi / 4.0f;
@ -21,7 +23,7 @@ namespace Blarg.GameFramework
public const float Radians315 = (7.0f * Pi) / 4.0f;
public const float Radians360 = Pi * 2.0f;
public const float Radians60 = (60.0f * MathConstants.PiOver180);
public const float Radians60 = 60.0f * DegToRad;
public const float Tolerance = 0.000001f;
}

View file

@ -196,7 +196,7 @@ namespace Blarg.GameFramework
/// <param name="degrees">degree value to convert</param>
public static float DegreesToRadians(float degrees)
{
return degrees * MathConstants.PiOver180;
return degrees * MathConstants.DegToRad;
}
/// <summary>
@ -272,7 +272,7 @@ namespace Blarg.GameFramework
/// <param name="radians">radian value to convert</param>
public static float RadiansToDegrees(float radians)
{
return radians * (1.0f / MathConstants.PiOver180);
return radians * MathConstants.RadToDeg;
}
/// <summary>