diff --git a/Game.Core/GameApp.cs b/Game.Core/GameApp.cs index c0f1c3f..5dda0f9 100644 --- a/Game.Core/GameApp.cs +++ b/Game.Core/GameApp.cs @@ -76,7 +76,8 @@ namespace Game .Append("FPS: ").AppendNumber(Platform.Application.FPS) .Append(", ").AppendNumber(Platform.Application.FrameTime).Append(" ms") .Append(", RT: ").AppendNumber(Platform.Application.RenderTime).Append(" (").AppendNumber(Platform.Application.RendersPerSecond).Append(")") - .Append(", UT: ").AppendNumber(Platform.Application.UpdateTime).Append(" (").AppendNumber(Platform.Application.UpdatesPerSecond).Append(")"); + .Append(", UT: ").AppendNumber(Platform.Application.UpdateTime).Append(" (").AppendNumber(Platform.Application.UpdatesPerSecond).Append(")") + .Append(", RD: ").AppendNumber(delta); _spriteBatch.Begin(); _spriteBatch.Render(Platform.GraphicsDevice.SansSerifFont, 10, 10, Color.White, _sb);