diff --git a/Blarg.GameFramework/Graphics/BuiltinShaders/SimpleTextureVertexLerpShader.cs b/Blarg.GameFramework/Graphics/BuiltinShaders/SimpleTextureVertexLerpShader.cs index aaddf99..246ef9a 100644 --- a/Blarg.GameFramework/Graphics/BuiltinShaders/SimpleTextureVertexLerpShader.cs +++ b/Blarg.GameFramework/Graphics/BuiltinShaders/SimpleTextureVertexLerpShader.cs @@ -14,7 +14,7 @@ namespace Blarg.GameFramework.Graphics.BuiltinShaders LoadCompileAndLinkInlineSources(vertexSources, fragmentSources); MapToVBOAttribute("a_position1", 0); - MapToVBOAttribute("a_position2", 0); + MapToVBOAttribute("a_position2", 1); MapToVBOStandardAttribute("a_texcoord0", VertexStandardAttributes.TexCoord); } }