From 47933222cdcf3b6d8644bf8cadc56ef82fef2711 Mon Sep 17 00:00:00 2001 From: gered Date: Wed, 28 Aug 2013 23:57:26 -0400 Subject: [PATCH] add tilemap POJO for json serialization/deserialization --- Blarg.GameFramework/Blarg.GameFramework.csproj | 1 + .../TileMap/Json/JsonTileMap.cs | 18 ++++++++++++++++++ 2 files changed, 19 insertions(+) create mode 100644 Blarg.GameFramework/TileMap/Json/JsonTileMap.cs diff --git a/Blarg.GameFramework/Blarg.GameFramework.csproj b/Blarg.GameFramework/Blarg.GameFramework.csproj index cc88476..38dfbfb 100644 --- a/Blarg.GameFramework/Blarg.GameFramework.csproj +++ b/Blarg.GameFramework/Blarg.GameFramework.csproj @@ -219,6 +219,7 @@ + diff --git a/Blarg.GameFramework/TileMap/Json/JsonTileMap.cs b/Blarg.GameFramework/TileMap/Json/JsonTileMap.cs new file mode 100644 index 0000000..906b658 --- /dev/null +++ b/Blarg.GameFramework/TileMap/Json/JsonTileMap.cs @@ -0,0 +1,18 @@ +using System; +using System.Collections.Generic; + +namespace Blarg.GameFramework.TileMap.Json +{ + public class JsonTileMap + { + public int ChunkWidth; + public int ChunkHeight; + public int ChunkDepth; + public int WidthInChunks; + public int HeightInChunks; + public int DepthInChunks; + public string LightingMode; + public List Chunks; + } +} +