diff --git a/Blarg.GameFramework/Blarg.GameFramework.csproj b/Blarg.GameFramework/Blarg.GameFramework.csproj
index 9bdec30..e740749 100644
--- a/Blarg.GameFramework/Blarg.GameFramework.csproj
+++ b/Blarg.GameFramework/Blarg.GameFramework.csproj
@@ -137,7 +137,6 @@
-
@@ -229,6 +228,7 @@
+
diff --git a/Blarg.GameFramework/Support/BitExtensions.cs b/Blarg.GameFramework/Support/Bits.cs
similarity index 98%
rename from Blarg.GameFramework/Support/BitExtensions.cs
rename to Blarg.GameFramework/Support/Bits.cs
index a3100db..b0f3491 100644
--- a/Blarg.GameFramework/Support/BitExtensions.cs
+++ b/Blarg.GameFramework/Support/Bits.cs
@@ -7,9 +7,9 @@ namespace Blarg.GameFramework.Support
//
// ... and of course, you can't use generics with bitwise operations :(
- public static class BitExtensions
+ public static class Bits
{
- public static int GetBitmaskFor(uint startBit, uint numBits)
+ public static int GetMaskFor(uint startBit, uint numBits)
{
int temp = MathHelpers.Pow(2, startBit);
return (temp * (MathHelpers.Pow(2, numBits))) - temp;