fix bit int-value setting to properly overwrite all the bits instead of only OR-ing them in
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@ -239,49 +239,49 @@ namespace Blarg.GameFramework.Support
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{
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long maxValue = MathHelpers.Pow(2, valueMaxBitLength) - 1;
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long actualValue = (value > maxValue ? maxValue : value) << shift;
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return (bitfield | actualValue);
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return (bitfield.ClearBit(bitmask) | actualValue);
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}
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public static ulong SetValue(this ulong bitfield, ulong value, ulong bitmask, int shift, uint valueMaxBitLength)
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{
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ulong maxValue = (ulong)MathHelpers.Pow((long)2, valueMaxBitLength) - 1;
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ulong actualValue = (value > maxValue ? maxValue : value) << shift;
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return (bitfield | actualValue);
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return (bitfield.ClearBit(bitmask) | actualValue);
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}
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public static int SetValue(this int bitfield, int value, int bitmask, int shift, uint valueMaxBitLength)
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{
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int maxValue = MathHelpers.Pow(2, valueMaxBitLength) - 1;
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int actualValue = (value > maxValue ? maxValue : value) << shift;
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return (bitfield | actualValue);
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return (bitfield.ClearBit(bitmask) | actualValue);
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}
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public static uint SetValue(this uint bitfield, uint value, uint bitmask, int shift, uint valueMaxBitLength)
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{
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uint maxValue = (uint)MathHelpers.Pow(2, valueMaxBitLength) - 1;
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uint actualValue = (value > maxValue ? maxValue : value) << shift;
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return (bitfield | actualValue);
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return (bitfield.ClearBit(bitmask) | actualValue);
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}
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public static short SetValue(this short bitfield, short value, short bitmask, int shift, uint valueMaxBitLength)
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{
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short maxValue = (short)(MathHelpers.Pow(2, valueMaxBitLength) - 1);
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int actualValue = (value > maxValue ? maxValue : value) << shift;
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return (short)((int)bitfield | actualValue);
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return (short)((int)bitfield.ClearBit(bitmask) | actualValue);
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}
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public static ushort SetValue(this ushort bitfield, ushort value, ushort bitmask, int shift, uint valueMaxBitLength)
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{
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ushort maxValue = (ushort)(MathHelpers.Pow(2, valueMaxBitLength) - 1);
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int actualValue = (value > maxValue ? maxValue : value) << shift;
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return (ushort)((int)bitfield | actualValue);
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return (ushort)((int)bitfield.ClearBit(bitmask) | actualValue);
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}
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public static byte SetValue(this byte bitfield, byte value, byte bitmask, int shift, uint valueMaxBitLength)
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{
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byte maxValue = (byte)(MathHelpers.Pow(2, valueMaxBitLength) - 1);
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int actualValue = (value > maxValue ? maxValue : value) << shift;
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return (byte)((int)bitfield | actualValue);
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return (byte)((int)bitfield.ClearBit(bitmask) | actualValue);
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}
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#endregion
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