add ScreenOrientation
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parent
39283c095e
commit
32f9203cee
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@ -80,6 +80,7 @@
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<Compile Include="ILogger.cs" />
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<Compile Include="Graphics\Color.cs" />
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<Compile Include="Graphics\Image.cs" />
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<Compile Include="Graphics\ScreenOrientation.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
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<ItemGroup>
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12
Blarg.GameFramework/Graphics/ScreenOrientation.cs
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12
Blarg.GameFramework/Graphics/ScreenOrientation.cs
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@ -0,0 +1,12 @@
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using System;
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namespace Blarg.GameFramework.Graphics
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{
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public enum ScreenOrientation
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{
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Rotation0 = 0,
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Rotation90 = 90,
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Rotation180 = 180,
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Rotation270 = 270
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}
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}
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