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BWMirror-Generator/bwapi4-includes/BWAPI/Client/BulletData.h

24 lines
348 B
C++

#pragma once
namespace BWAPI
{
struct BulletData
{
int id;
int player;
int type;
int source;
int positionX;
int positionY;
double angle;
double velocityX;
double velocityY;
int target;
int targetPositionX;
int targetPositionY;
int removeTimer;
bool exists;
bool isVisible[9];
};
}