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BWMirror-Generator/bwapi-master/Bullet.h
2014-08-05 10:43:14 +02:00

30 lines
803 B
C++

#pragma once
#include <BWAPI/BulletType.h>
#include <BWAPI/Position.h>
namespace BWAPI
{
class Player;
class Unit;
class Bullet
{
protected:
virtual ~Bullet() {};
public:
virtual int getID() const = 0;
virtual Player* getPlayer() const = 0;
virtual BulletType getType() const = 0;
virtual Unit* getSource() const = 0;
virtual Position getPosition() const = 0;
virtual double getAngle() const = 0;
virtual double getVelocityX() const = 0;
virtual double getVelocityY() const = 0;
virtual Unit* getTarget() const = 0;
virtual Position getTargetPosition() const = 0;
virtual int getRemoveTimer() const = 0;
virtual bool exists() const = 0;
virtual bool isVisible() const = 0;
virtual bool isVisible(Player* player) const = 0;
};
}