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BWMirror-Generator/c/main.cpp
2014-08-05 10:43:14 +02:00

75 lines
1.3 KiB
C++

#include "../runner.h"
#include <BWAPI.h>
#include <BWAPI/Client.h>
#include <BWTA.h>
#include <jni.h>
/*
JNIEnv *jEnv;
using namespace BWAPI;
void reconnect()
{
while (!BWAPIClient.connect()) {
Sleep(1000);
}
}
void flushPrint(const char * text){
printf(text);
fflush(stdout);
}
void println(const char * text){
printf(text);
flushPrint("\n");
}
JNIEXPORT void JNICALL Java_runner_Runner_startGame
(JNIEnv * env, jobject obj){
jEnv = env;
println("Attempting to init BWAPI...");
BWAPI_init();
println("BWAPI READY!!!");
println("Connecting to Startcraft...");
reconnect();
println("Connected :)");
jclass cls = env->GetObjectClass(obj);
jmethodID mid = env->GetMethodID(cls, "setGame", "(J)V");
env->CallVoidMethod(obj, mid, (long)Broodwar);
while (true) {
if (Broodwar != NULL) {
println("Waiting...");
while (!Broodwar->isInGame()) {
BWAPIClient.update();
if (Broodwar == NULL) {
println("GG");
return;
}
}
}
println("Game ready!!!");
while (Broodwar->isInGame()) {
BWAPIClient.update();
if (!BWAPI::BWAPIClient.isConnected()) {
println("Reconnecting...");
reconnect();
}
}
}
}
*/