#pragma once #include #include #include "Type.h" namespace BWAPI { // TODO: Add color palette image and info about text color /** StarCraft uses a 256 color palette to render everything, so the colors we can use to draw shapes using * BWAPI is limited to the colors available in the Palette. */ class Color : public Type { public: Color(); /** Create a color using the specified index from the Broodwar color palette. */ Color(int id); /** Create a color using the color in the palette that is closest to the RGB color specified. */ Color(int red, int green, int blue); /** Return the red component of the color. */ int red() const; /** Return the green component of the color. */ int green() const; /** Return the blue component of the color. */ int blue() const; }; /** While any color from the palette can be used, the following colors are available as short cuts. */ namespace Colors { void init(); extern const Color Red; extern const Color Blue; extern const Color Teal; extern const Color Purple; extern const Color Orange; extern const Color Brown; extern const Color White; extern const Color Yellow; extern const Color Green; extern const Color Cyan; extern const Color Black; extern const Color Grey; } }