/* DO NOT EDIT THIS FILE - it is machine generated */ #include /* Header for class bwapi4_Playerset */ #ifndef _Included_bwapi4_Playerset #define _Included_bwapi4_Playerset #ifdef __cplusplus extern "C" { #endif /* * Class: bwapi4_Playerset * Method: getUnits_native * Signature: (J)Lbwapi4/Unitset; */ JNIEXPORT jobject JNICALL Java_bwapi4_Playerset_getUnits_1native (JNIEnv *, jobject, jlong); /* * Class: bwapi4_Playerset * Method: setAlliance_native * Signature: (JZ)V */ JNIEXPORT void JNICALL Java_bwapi4_Playerset_setAlliance_1native__JZ (JNIEnv *, jobject, jlong, jboolean); /* * Class: bwapi4_Playerset * Method: setAlliance_native * Signature: (J)V */ JNIEXPORT void JNICALL Java_bwapi4_Playerset_setAlliance_1native__J (JNIEnv *, jobject, jlong); /* * Class: bwapi4_Playerset * Method: setAlliance_native * Signature: (JZZ)V */ JNIEXPORT void JNICALL Java_bwapi4_Playerset_setAlliance_1native__JZZ (JNIEnv *, jobject, jlong, jboolean, jboolean); #ifdef __cplusplus } #endif #endif