#pragma once #include namespace BWTA { namespace BWTA_Result { extern std::set regions; extern std::set chokepoints; extern std::set baselocations; extern std::set startlocations; extern std::set unwalkablePolygons; extern RectangleArray getRegion; extern RectangleArray getChokepoint; extern RectangleArray getBaseLocation; extern RectangleArray getChokepointW; extern RectangleArray getBaseLocationW; extern RectangleArray getUnwalkablePolygon; }; }