package bwapi4; import bwapi4.*; import java.util.Map; import java.util.HashMap; import java.util.Collection; import java.util.List; public class GameWrapper { public void flush() { flush_native(pointer); } private static Map instances = new HashMap(); private GameWrapper(long pointer) { this.pointer = pointer; } private static GameWrapper get(long pointer) { if (pointer == 0 ) { return null; } GameWrapper instance = instances.get(pointer); if (instance == null ) { instance = new GameWrapper(pointer); instances.put(pointer, instance); } return instance; } private long pointer; private native void flush_native(long pointer); }