Update README.md
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@ -4,13 +4,12 @@ BWMirror API allows you to treat native BWAPI C/C++ objects as if they were Java
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This project contains the API and documentation for BWMirror. If you're interested in coding your own bot for Starcraft Broodwar, you've come to the right place.
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##Important differences between BWMirror v1 and BWMirror v2
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- v1 uses BWAPI3, v3 uses BWAPI4
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- v1 uses BWAPI3, v2 uses BWAPI4
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- BWTA is not supported for v2, BWTA2 support is planned
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- UnitCommand class is now ported, you can use it's static members (attack, gather, ..) to abstract the command from a unit
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- PositionOrUnit class is also ported, you can use it to wrap either a Positions or a Unit object as some methods now take PositionOrUnit parameter.
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- Game.setTextSize now takes bwapi.Text.Size.Enum instead of int to reflect BWAPI4
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##FAQ
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**How do I start creating awesome bots?**
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@ -25,11 +24,13 @@ Tutorials for BWMirror v1
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Sure, visit http://www.sscaitournament.com/ and register you bot
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**Where's the javadoc?**
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http://vjurenka.github.io/BWMirror/javadoc/ , but v2 has only a few comments in javadoc, this will be fixed soon, for now use the the BWAPI documentation http://bwapi.github.io/ , or the v1 javadocs http://bwmirror.jurenka.sk/javadoc/
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**I'm confused, most of the methods have empty body.**
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Most of the methods are implemeted in BWAPI. BWMirror acts as a Java wrapper, the actual mapping takes place in BWMirror's .dll, which is machine genereted and it's source can be found under BWMirror-Generator project https://github.com/vjurenka/BWMirror-Generator
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**My bot prints the message "BWMirror API supports only x86 architecture." and fails to load. What's the problem?**
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Install a 32-bit version of JRE and point your IDE to it. You can find the current 32-bit versions at https://www.java.com/en/download/manual.jsp .
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