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BWMirror-Generator/bwapi4-includes/BWAPI/Client/ForceImpl.h

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#pragma once
#include <BWAPI.h>
#include "ForceData.h"
#include <string>
namespace BWAPI
{
class Game;
class PlayerInterface;
typedef PlayerInterface *Player;
class ForceImpl : public ForceInterface
{
private:
const ForceData* self;
int id;
public:
ForceImpl(int id);
virtual int getID() const override;
virtual std::string getName() const override;
virtual Playerset getPlayers() const override;
};
}