#pragma once
namespace BWAPI
{
/// <summary>Contains a list of interruptable actions that the tournament module can allow or deny.</summary>
/// @see TournamentModule::onAction
namespace Tournament
enum ActionID
/// @see Game::enableFlag
EnableFlag,
/// @see Game::pauseGame
PauseGame,
/// @see Game::resumeGame
ResumeGame,
/// @see Game::leaveGame
LeaveGame,
/// @see Game::setLocalSpeed
SetLocalSpeed,
/// @see Game::setTextSize
SetTextSize,
/// @see Game::setLatCom
SetLatCom,
/// @see Game::setGUI
SetGUI,
/// @see Game::setMap
SetMap,
/// @see Game::setFrameSkip
SetFrameSkip,
/// @see Game::printf
Printf,
/// @see Game::sendText
SendText,
/// @see Game::setCommandOptimizationLevel
SetCommandOptimizationLevel
};