package bwta;
import bwta.*;
import java.util.Map;
import java.util.HashMap;
import java.util.Collection;
import java.util.List;
import bwapi.Position;
import bwapi.TilePosition;
import bwapi.Player;
import bwapi.Unit;
import bwapi.Pair;
import bwapi.CenteredObject;
/**
A chokepoint connects exactly two regions.
*/
public class Chokepoint extends CenteredObject
{
Returns the center of the chokepoint.
public Position getCenter() {
return getCenter_native(pointer);
}
Returns the width of the chokepoint.
public double getWidth() {
return getWidth_native(pointer);
private static Map<Long, Chokepoint> instances = new HashMap<Long, Chokepoint>();
private Chokepoint(long pointer) {
this.pointer = pointer;
private static Chokepoint get(long pointer) {
if (pointer == 0 ) {
return null;
Chokepoint instance = instances.get(pointer);
if (instance == null ) {
instance = new Chokepoint(pointer);
instances.put(pointer, instance);
return instance;
private long pointer;
private native Position getCenter_native(long pointer);
private native double getWidth_native(long pointer);