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BWMirror-Generator/c/BWAPI/Client/GameTable.h

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2014-08-05 04:43:14 -04:00
#pragma once
namespace BWAPI
{
struct GameInstance
{
DWORD serverProcessID;
bool isConnected;
//time_t lastKeepAliveTime;
DWORD lastKeepAliveTime;
};
struct GameTable
{
GameTable() {}
static const int MAX_GAME_INSTANCES = 8;
GameInstance gameInstances[MAX_GAME_INSTANCES];
};
}