add SlickEdit project files
... since I now know how to make them use wildcards to recursively add source files in a directory tree (so we don't need to repeatedly commit updates to these project files every time files are added/removed!)
This commit is contained in:
parent
10d11a5a65
commit
fb8986d88b
249
AssimpToMesh.vpj
Normal file
249
AssimpToMesh.vpj
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<!DOCTYPE Project SYSTEM "http://www.slickedit.com/dtd/vse/10.0/vpj.dtd">
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<Project
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Version="10.0"
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VendorName="SlickEdit"
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TemplateName="GNU C/C++"
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WorkingDir=".">
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<Config
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Name="Debug"
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Type="gnuc"
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DebugCallbackName="gdb"
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Version="1"
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OutputFile="%rwAssimpToMesh"
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CompilerConfigName="GCC"
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Defines="">
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<Menu>
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<Target
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Name="Premake"
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MenuCaption="&Premake"
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RunFromDir="%rw"
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CaptureOutputWith="ProcessBuffer"
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ClearProcessBuffer="1">
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<Exec CmdLine="./generate_makefile.sh"/>
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</Target>
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<Target
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Name="Compile"
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MenuCaption="&Compile"
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Dialog="_gnuc_options_form Compile"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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OutputExts="*.o"
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SaveOption="SaveCurrent"
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RunFromDir="%rw">
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<Exec CmdLine='g++ -c %xup %defd -g -o "%bd%n%oe" %i %f'/>
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</Target>
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<Target
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Name="Link"
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MenuCaption="&Link"
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Dialog="_gnuc_options_form Link"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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SaveOption="SaveCurrent"
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RunFromDir="%rw">
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<Exec CmdLine='g++ %xup -g -o "%o" %objs'/>
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</Target>
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<Target
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Name="Build"
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MenuCaption="&Build"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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SaveOption="SaveWorkspaceFiles"
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ClearProcessBuffer="1"
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RunFromDir="%rw/build/gmake">
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<CallTarget Target="Premake"/>
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<Exec CmdLine="make config=debug -j4"/>
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</Target>
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<Target
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Name="Rebuild"
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MenuCaption="&Rebuild"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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SaveOption="SaveWorkspaceFiles"
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ClearProcessBuffer="1"
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RunFromDir="%rw/build/gmake">
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<CallTarget Target="Premake"/>
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<Exec CmdLine="make config=debug clean && make config=debug -j4"/>
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</Target>
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<Target
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Name="Debug"
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MenuCaption="&Debug"
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Dialog="_gnuc_options_form Run/Debug"
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BuildFirst="1"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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SaveOption="SaveNone"
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ClearProcessBuffer="1">
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<Exec CmdLine='vsdebugio -prog "%o"'/>
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</Target>
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<Target
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Name="Execute"
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MenuCaption="E&xecute"
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Dialog="_gnuc_options_form Run/Debug"
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BuildFirst="1"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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SaveOption="SaveWorkspaceFiles"
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ClearProcessBuffer="1">
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<Exec CmdLine='"%o"'/>
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</Target>
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<Target
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Name="dash"
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MenuCaption="-"
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Deletable="0">
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<Exec/>
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</Target>
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<Target
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Name="GNU C Options"
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MenuCaption="GNU C &Options..."
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ShowOnMenu="HideIfNoCmdLine"
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Deletable="0"
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SaveOption="SaveNone">
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<Exec
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CmdLine="gnucoptions"
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Type="Slick-C"/>
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</Target>
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</Menu>
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<List Name="GNUC Options">
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<Item
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Name="LinkerOutputType"
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Value="Executable"/>
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</List>
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<Includes>
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<Include Dir="/usr/local/Cellar/assimp/2.0.863/include"/>
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</Includes>
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<Libs PreObjects="0"/>
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</Config>
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<Config
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Name="Release"
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Type="gnuc"
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DebugCallbackName="gdb"
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Version="1"
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OutputFile="%rwAssimpToMesh"
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CompilerConfigName="GCC"
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Defines="">
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<Menu>
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<Target
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Name="Premake"
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MenuCaption="&Premake"
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RunFromDir="%rw"
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CaptureOutputWith="ProcessBuffer"
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ClearProcessBuffer="1">
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<Exec CmdLine="./generate_makefile.sh"/>
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</Target>
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<Target
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Name="Compile"
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MenuCaption="&Compile"
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Dialog="_gnuc_options_form Compile"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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OutputExts="*.o"
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SaveOption="SaveCurrent"
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RunFromDir="%rw">
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<Exec CmdLine='g++ -c %xup %defd -o "%bd%n%oe" %i %f'/>
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</Target>
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<Target
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Name="Link"
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MenuCaption="&Link"
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ShowOnMenu="Never"
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Dialog="_gnuc_options_form Link"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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SaveOption="SaveCurrent"
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RunFromDir="%rw">
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<Exec CmdLine='g++ %xup -o "%o" %objs'/>
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</Target>
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<Target
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Name="Build"
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MenuCaption="&Build"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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SaveOption="SaveWorkspaceFiles"
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ClearProcessBuffer="1"
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RunFromDir="%rw/build/gmake">
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<CallTarget Target="Premake"/>
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<Exec CmdLine="make config=release -j4"/>
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</Target>
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<Target
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Name="Rebuild"
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MenuCaption="&Rebuild"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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SaveOption="SaveWorkspaceFiles"
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ClearProcessBuffer="1"
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RunFromDir="%rw/build/gmake">
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<CallTarget Target="Premake"/>
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<Exec CmdLine="make config=release clean && make config=release -j4"/>
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</Target>
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<Target
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Name="Debug"
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MenuCaption="&Debug"
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Dialog="_gnuc_options_form Run/Debug"
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BuildFirst="1"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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SaveOption="SaveNone"
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ClearProcessBuffer="1">
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<Exec CmdLine='vsdebugio -prog "%o"'/>
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</Target>
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<Target
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Name="Execute"
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MenuCaption="E&xecute"
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Dialog="_gnuc_options_form Run/Debug"
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BuildFirst="1"
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CaptureOutputWith="ProcessBuffer"
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Deletable="0"
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SaveOption="SaveWorkspaceFiles"
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ClearProcessBuffer="1">
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<Exec CmdLine='"%o"'/>
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</Target>
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<Target
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Name="dash"
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MenuCaption="-"
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Deletable="0">
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<Exec/>
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</Target>
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<Target
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Name="GNU C Options"
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MenuCaption="GNU C &Options..."
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ShowOnMenu="HideIfNoCmdLine"
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Deletable="0"
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SaveOption="SaveNone">
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<Exec
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CmdLine="gnucoptions"
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Type="Slick-C"/>
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</Target>
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</Menu>
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<List Name="GNUC Options">
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<Item
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Name="LinkerOutputType"
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Value="Executable"/>
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</List>
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<Libs PreObjects="0"/>
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</Config>
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<CustomFolders>
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<Folder
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Name="Source Files"
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Filters="*.c;*.C;*.cc;*.cpp;*.cp;*.cxx;*.c++;*.prg;*.pas;*.dpr;*.asm;*.s;*.bas;*.java;*.cs;*.sc;*.e;*.cob;*.html;*.rc;*.tcl;*.py;*.pl;*.d">
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</Folder>
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<Folder
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Name="Header Files"
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Filters="*.h;*.H;*.hh;*.hpp;*.hxx;*.inc;*.sh;*.cpy;*.if">
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</Folder>
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<Folder
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Name="Resource Files"
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Filters="*.ico;*.cur;*.dlg"/>
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<Folder
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Name="Bitmaps"
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Filters="*.bmp"/>
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<Folder
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Name="Other Files"
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Filters="">
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</Folder>
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</CustomFolders>
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<Files AutoFolders="DirectoryView">
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<F
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N="src/*.*"
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Recurse="1"
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Refilter="0"/>
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</Files>
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</Project>
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6
AssimpToMesh.vpw
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6
AssimpToMesh.vpw
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@ -0,0 +1,6 @@
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<!DOCTYPE Workspace SYSTEM "http://www.slickedit.com/dtd/vse/10.0/vpw.dtd">
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<Workspace Version="10.0" VendorName="SlickEdit">
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<Projects>
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<Project File="AssimpToMesh.vpj"/>
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</Projects>
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</Workspace>
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