add SlickEdit project files

... since I now know how to make them use wildcards to recursively add source files in a directory tree (so we don't need to repeatedly commit updates to these project files every time files are added/removed!)
This commit is contained in:
gered 2012-09-23 12:42:02 -04:00
parent 10d11a5a65
commit fb8986d88b
2 changed files with 255 additions and 0 deletions

249
AssimpToMesh.vpj Normal file
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<!DOCTYPE Project SYSTEM "http://www.slickedit.com/dtd/vse/10.0/vpj.dtd">
<Project
Version="10.0"
VendorName="SlickEdit"
TemplateName="GNU C/C++"
WorkingDir=".">
<Config
Name="Debug"
Type="gnuc"
DebugCallbackName="gdb"
Version="1"
OutputFile="%rwAssimpToMesh"
CompilerConfigName="GCC"
Defines="">
<Menu>
<Target
Name="Premake"
MenuCaption="&amp;Premake"
RunFromDir="%rw"
CaptureOutputWith="ProcessBuffer"
ClearProcessBuffer="1">
<Exec CmdLine="./generate_makefile.sh"/>
</Target>
<Target
Name="Compile"
MenuCaption="&amp;Compile"
Dialog="_gnuc_options_form Compile"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
OutputExts="*.o"
SaveOption="SaveCurrent"
RunFromDir="%rw">
<Exec CmdLine='g++ -c %xup %defd -g -o "%bd%n%oe" %i %f'/>
</Target>
<Target
Name="Link"
MenuCaption="&amp;Link"
Dialog="_gnuc_options_form Link"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
SaveOption="SaveCurrent"
RunFromDir="%rw">
<Exec CmdLine='g++ %xup -g -o "%o" %objs'/>
</Target>
<Target
Name="Build"
MenuCaption="&amp;Build"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
SaveOption="SaveWorkspaceFiles"
ClearProcessBuffer="1"
RunFromDir="%rw/build/gmake">
<CallTarget Target="Premake"/>
<Exec CmdLine="make config=debug -j4"/>
</Target>
<Target
Name="Rebuild"
MenuCaption="&amp;Rebuild"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
SaveOption="SaveWorkspaceFiles"
ClearProcessBuffer="1"
RunFromDir="%rw/build/gmake">
<CallTarget Target="Premake"/>
<Exec CmdLine="make config=debug clean &amp;&amp; make config=debug -j4"/>
</Target>
<Target
Name="Debug"
MenuCaption="&amp;Debug"
Dialog="_gnuc_options_form Run/Debug"
BuildFirst="1"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
SaveOption="SaveNone"
ClearProcessBuffer="1">
<Exec CmdLine='vsdebugio -prog "%o"'/>
</Target>
<Target
Name="Execute"
MenuCaption="E&amp;xecute"
Dialog="_gnuc_options_form Run/Debug"
BuildFirst="1"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
SaveOption="SaveWorkspaceFiles"
ClearProcessBuffer="1">
<Exec CmdLine='"%o"'/>
</Target>
<Target
Name="dash"
MenuCaption="-"
Deletable="0">
<Exec/>
</Target>
<Target
Name="GNU C Options"
MenuCaption="GNU C &amp;Options..."
ShowOnMenu="HideIfNoCmdLine"
Deletable="0"
SaveOption="SaveNone">
<Exec
CmdLine="gnucoptions"
Type="Slick-C"/>
</Target>
</Menu>
<List Name="GNUC Options">
<Item
Name="LinkerOutputType"
Value="Executable"/>
</List>
<Includes>
<Include Dir="/usr/local/Cellar/assimp/2.0.863/include"/>
</Includes>
<Libs PreObjects="0"/>
</Config>
<Config
Name="Release"
Type="gnuc"
DebugCallbackName="gdb"
Version="1"
OutputFile="%rwAssimpToMesh"
CompilerConfigName="GCC"
Defines="">
<Menu>
<Target
Name="Premake"
MenuCaption="&amp;Premake"
RunFromDir="%rw"
CaptureOutputWith="ProcessBuffer"
ClearProcessBuffer="1">
<Exec CmdLine="./generate_makefile.sh"/>
</Target>
<Target
Name="Compile"
MenuCaption="&amp;Compile"
Dialog="_gnuc_options_form Compile"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
OutputExts="*.o"
SaveOption="SaveCurrent"
RunFromDir="%rw">
<Exec CmdLine='g++ -c %xup %defd -o "%bd%n%oe" %i %f'/>
</Target>
<Target
Name="Link"
MenuCaption="&amp;Link"
ShowOnMenu="Never"
Dialog="_gnuc_options_form Link"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
SaveOption="SaveCurrent"
RunFromDir="%rw">
<Exec CmdLine='g++ %xup -o "%o" %objs'/>
</Target>
<Target
Name="Build"
MenuCaption="&amp;Build"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
SaveOption="SaveWorkspaceFiles"
ClearProcessBuffer="1"
RunFromDir="%rw/build/gmake">
<CallTarget Target="Premake"/>
<Exec CmdLine="make config=release -j4"/>
</Target>
<Target
Name="Rebuild"
MenuCaption="&amp;Rebuild"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
SaveOption="SaveWorkspaceFiles"
ClearProcessBuffer="1"
RunFromDir="%rw/build/gmake">
<CallTarget Target="Premake"/>
<Exec CmdLine="make config=release clean &amp;&amp; make config=release -j4"/>
</Target>
<Target
Name="Debug"
MenuCaption="&amp;Debug"
Dialog="_gnuc_options_form Run/Debug"
BuildFirst="1"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
SaveOption="SaveNone"
ClearProcessBuffer="1">
<Exec CmdLine='vsdebugio -prog "%o"'/>
</Target>
<Target
Name="Execute"
MenuCaption="E&amp;xecute"
Dialog="_gnuc_options_form Run/Debug"
BuildFirst="1"
CaptureOutputWith="ProcessBuffer"
Deletable="0"
SaveOption="SaveWorkspaceFiles"
ClearProcessBuffer="1">
<Exec CmdLine='"%o"'/>
</Target>
<Target
Name="dash"
MenuCaption="-"
Deletable="0">
<Exec/>
</Target>
<Target
Name="GNU C Options"
MenuCaption="GNU C &amp;Options..."
ShowOnMenu="HideIfNoCmdLine"
Deletable="0"
SaveOption="SaveNone">
<Exec
CmdLine="gnucoptions"
Type="Slick-C"/>
</Target>
</Menu>
<List Name="GNUC Options">
<Item
Name="LinkerOutputType"
Value="Executable"/>
</List>
<Libs PreObjects="0"/>
</Config>
<CustomFolders>
<Folder
Name="Source Files"
Filters="*.c;*.C;*.cc;*.cpp;*.cp;*.cxx;*.c++;*.prg;*.pas;*.dpr;*.asm;*.s;*.bas;*.java;*.cs;*.sc;*.e;*.cob;*.html;*.rc;*.tcl;*.py;*.pl;*.d">
</Folder>
<Folder
Name="Header Files"
Filters="*.h;*.H;*.hh;*.hpp;*.hxx;*.inc;*.sh;*.cpy;*.if">
</Folder>
<Folder
Name="Resource Files"
Filters="*.ico;*.cur;*.dlg"/>
<Folder
Name="Bitmaps"
Filters="*.bmp"/>
<Folder
Name="Other Files"
Filters="">
</Folder>
</CustomFolders>
<Files AutoFolders="DirectoryView">
<F
N="src/*.*"
Recurse="1"
Refilter="0"/>
</Files>
</Project>

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AssimpToMesh.vpw Normal file
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<!DOCTYPE Workspace SYSTEM "http://www.slickedit.com/dtd/vse/10.0/vpw.dtd">
<Workspace Version="10.0" VendorName="SlickEdit">
<Projects>
<Project File="AssimpToMesh.vpj"/>
</Projects>
</Workspace>