disable iTunesLib related code for now
This should be re-enabled later. I don't have this "iTunesLib" which I assume is installed along with iTunes on Windows (which I also don't have installed).
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d365eb62e4
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ca775eb919
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@ -333,17 +333,6 @@
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<ItemGroup>
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<Resource Include="Gnome-Preferences-Desktop-Keyboard-Shortcuts.ico" />
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</ItemGroup>
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<ItemGroup>
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<COMReference Include="iTunesLib">
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<Guid>{9E93C96F-CF0D-43F6-8BA8-B807A3370712}</Guid>
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<VersionMajor>1</VersionMajor>
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<VersionMinor>13</VersionMinor>
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<Lcid>0</Lcid>
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<WrapperTool>tlbimp</WrapperTool>
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<Isolated>False</Isolated>
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<EmbedInteropTypes>True</EmbedInteropTypes>
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</COMReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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@ -3,38 +3,44 @@
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using System.Linq;
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using System.Text;
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using System.Diagnostics;
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using iTunesLib;
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//using iTunesLib;
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using System.Windows;
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namespace AppleWirelessKeyboard
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{
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// TODO: get this "iTunesLib" (probably by installing iTunes?) and uncomment this code
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public static class iTunesControl
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{
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public static bool iTunesRunning
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{
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get
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{
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var processes = Process.GetProcesses();
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return Process.GetProcessesByName("iTunes").Any();
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//var processes = Process.GetProcesses();
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//return Process.GetProcessesByName("iTunes").Any();
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// might as well just do this for now, since the iTunes functionality below
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// has been commented out
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return false;
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}
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}
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public static void NextSong()
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{
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iTunesApp app = new iTunesApp();
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app.NextTrack();
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app = null;
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//iTunesApp app = new iTunesApp();
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//app.NextTrack();
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//app = null;
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}
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public static void PreviousSong()
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{
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iTunesApp app = new iTunesApp();
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app.PreviousTrack();
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app = null;
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//iTunesApp app = new iTunesApp();
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//app.PreviousTrack();
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//app = null;
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}
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public static void PlayPause()
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{
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iTunesApp app = new iTunesApp();
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app.PlayPause();
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app = null;
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//iTunesApp app = new iTunesApp();
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//app.PlayPause();
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//app = null;
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}
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}
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}
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